For aggressive and tempo decks: Prioritize lands that enter untapped consistently ( Fetch Lands, Fast Lands, Pain Lands ) Avoid tapped entries that slow down early pressure Accept minor life loss as a reasonable trade-off for speed For control and value-oriented decks: Tapped entries matter less when casting expensive spells turn 4+ Extra utility like scry, cycling, or card draw provides long-term value Lands like Temples, Slow Lands, and Cycling Duals become viable options Budget Considerations Without Sacrificing Performance The best dual lands in MTG span an enormous price range, but strong mana bases exist at every budget level
check out our guide to those here), Lorcana is now pretty unique when it comes to having flexible, replayable solo and co-op options that are still compatible with all of your existing Disney Lorcana cards
That said, as time passes, I imagine these will increase in price, at least some
Sol Ring has spiked on MTGO to about $12, and Commander staples have increased in price more than usual
In this deck tech, Ill explain what Jon Irenicus does, the core strategies for the deck, key cards, how to win, and the upgrades
Singles vs Box Which Path Makes Sense